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ZiYuan Wang demonstrates his creative process when working up an environment concept for the video game industry
Renowned illustrator Chris Legaspi reveals how he establishes the composition and brings his figurative art to life using light and shadow
Illustrator MAX DUNBAR reveals how he draws an original fantasy figure using pencil, pens and grey tone markers
Anatomy, gesture and line quality are key aspects of figure drawing. Joshua Black ’ s advice will enhance your character work
Rahul Chandwaney reveals his Blender workflow tips for producing studio-quality, informative environment concepts
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