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PROJECT TITLE: LUMA
Art director Matt Sanz walks through his process for speedily rendering video game concepts with a classic comic look
Choro Choi
Too good to be true. That was my first thought when I first met Kevin and Lukas Czinger and heard about their vision for a new way to design and produce high quality, high performance components and w
Blurred lines Known for his offbeat manga, the artist shares his journey