Europe
Asia
Oceania
Americas
Africa
TV INSIGHT
News and views from around the international
Setting the stage Tanya Combrinck discovers how artists build tone and weave emotion into narratives
Alan Wen speaks to three concept artists about the varied and iterative processes that make up one of the most misunderstood crafts in the game industry
THE LAST OF US PART 2 REMASTERED is a feature-rich iteration on an imperfect game
How a modest team of Dubliners elevated the art of game physics
Discover the process masterful battle artist Thomas Elliott followed to create an epic shot for Doom: The Dark Ages