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SOFTWARE: BLENDER
Michael
A chance buy inspired Chris Nevard to create a little-modelled cameo that you can re-create with some simple weathering and scratchbuilding.
Art director Matt Sanz walks through his process for speedily rendering video game concepts with a classic comic look
Learn how to create captivating fantasy artwork that draws in readers as Fernanda Suarez goes in-depth on her workflow
PROJECT TITLE: LUMA
Always happy to try new materials, Peter Marriott experiments with an interesting range of modelling sheets that hail from Belgium.
With the dust having settled after Milan design week, now is the time to reflect on the common threads that have emerged. It’s a glimpse into the ideas that will be driving the style of homes this year and beyond