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SOFTWARE: NUKE | UNREAL ENGINE 5
Rahul Chandwaney reveals his Blender workflow tips for producing studio-quality, informative environment concepts
OUR 3D EXPERTS ARE HERE TO SHARE THEIR KNOWLEDGE…
An immersive, screen-based digital environment is streamlining the process of design planning for infrastructure projects. RICHARD WILCOCK reports
Capturing a game’s visual beauty by sticking to spectator mode
The art of running games on rigs below their minimum specs is thriving
As virtual and augmented reality become more advanced and widespread, we explore how this innovative technology is used today, and how it will change tomorrow