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Paul Hatton learns about the projects that have defined t
Screen break Tanya Combrinck finds out that creative talent alone won’t open doors to the movie industry
Dominic Carter talks to the interior architect-turned-artist about creating characters with personality and working on Magic: the Gathering
My father wasn’t an artist, but he did life drawing for fun. His pastels and drawings from friends were all over the house, and sometimes, I would go and draw from the figure as a young kid. Like most
ZiYuan Wang demonstrates his creative process when working up an environment concept for the video game industry
How old tech, kitbashing and a flair for cinema took a small team to big heights
While at university, I tried to start my ...