Vr interaction framework

1 min read

PRICE £60/$75 | DEVELOPER Bearded Ninja Games | WEBSITE www.beardedninjagames.com/vr-framework

: Create virtual reality (VR) experiences using this well-built set of tools

The VR Interac tion Framework (VRIF) doesn’t have the most interesting name, but perhaps the fact that it’s developed by Bearded Ninja Games makes up for it. This framework plugin gives users everything needed to create their own interactive virtual reality (VR) experiences.

Through the VRIF toolkit, it’s possible to carry out an extensive range of tasks, with each one driven by prefabs and modular components. Among the range of common capabilities included is physical grabbing, throwing objects, pressing buttons and moving sliders. Physically ac tivating objects is a significant part of what’s made possible through the tools available.

Support is provided for all types of hand interac tions, including custom VR hand models and textures, custom hand pose support, and a fullyfeatured hand posing plugin with Auto Posing functionality and 40+ example hand poses.

Another key part of a lot of games is being able to handle and fire weapons. This is all supported by VRIF as well, including two-handed weapons. Gun functions can be carried out, including inser ting and removing ammo magazines. Alongside guns, I was pleasantly surprised to see bow and arrow physics that make it possible to pick arrows up and reshoot them.

One of the super helpful features is the VR emulator, which makes it possible to test your project without having to put your headset on. Anyone who has developed VR content will know how frustrating it is to have to repeatedly take a headset on and off.

There are, of course, a wide variety of different VR headsets available on the mar