The art of surajit sen

7 min read

The digital sculptor speaks to Cesci Angell about his thought processes, work on major Indian films, and having a 3D obsession

My take on the head being infected by negative thoughts
A digital sculpt of the mask worn by the Joker at the start of The Dark Knight

Inspiration can strike us from any number I of sources. It could be what we see and experience within the world around us, influences from other creators, or experimenting with different techniques and materials, to name just a few. Some artists possess an enviable skill: the ability to visualise a concept from scratch in their minds, building up their creation without needing to touch any software or materials. One such artist with this impressive capability is Surajit Sen.

What’s the aim of your artwork? What are you trying to achieve?

To express my thoughts without any compromise! It’s challenging to express our own thoughts or concepts this way, and not only digital media. I’m trying to create sculptures exactly as I see them in my vision. When I start my work, I first close my eyes and collect all of my ideas from every perspective, then work on it. These are all my references. When I’m done with my creation, I then check back with my thoughts. If I get the exact output that’s in my mind then I finish my work. This is my achievement.

How do you come up with the concepts for your art? Many pieces of your work seem centred around a horror aesthetic. What inspires these?

Creatures are my core subject as well as my main interest. You can see that every sculpture wants to say something, and is carrying messages and information. Maybe it’s horror or science fiction, or perhaps some hidden message.

This Demigod character is a mythological being that has more power than a mortal, but less than a god
The Lost Warrior, one of my study pieces
This was inspired by idols of the goddess Durga created in Kumortuli, Kolkata

I like to create these types of sculptures. I believe that if you make an effort to create a realistic human character or likeness, you can eventually achieve that goal. There are a lot of references available and so many advanced applications now out there on the market. With your observation, anatomy and obviously software skills, you can build a very close likeness of a character