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Discover the process masterful battle artist Thomas Elliott followed to create an epic shot for Doom: The Dark Ages
Alan Wen speaks to three concept artists about the varied and iterative processes that make up one of the most misunderstood crafts in the game industry
I’VE COME FROM A VERY TECHNICAL BACKGROUND. When I started getting busier and time spent on artwork became much more precious, I began looking for ways to streamline the process without losing the pre
Richard Barrett experiments with suspended and altered chords to bring a sense of suspense to your compositions
You don’t need to stop buying gadgets. Becca Caddy says you need to buy differently – and now’s the time to start
This signature collaboration with Yvette Young incorporates chorus, delay, grain effects and reverbs for atmospheric soundscapes