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The Arkane studio director on the journey from running D&D sessi
DEUS EX ’ s influence can be quietly felt throughout gaming like the tendrils of a clandestine organization, but it could have ended up a Command & Conquer game if not for an unlikely intervention. This is the story of how it was made, 25 years ago
How Obsidian Entertainment is studying its past to chart a future among the stars
DEUS EX ’ s influence can be quietly felt throughout gaming like the tendrils of a clandestine organisation, but it could have ended up a Command & Conquer game if not for an unlikely intervention. This is the story of how it was made, 25 years ago
Immersive noir, with a hand-drawn look
Modern games you’ll still be playing in years to come
The SYSTEM SHOCK 2 REMASTER makes a classic more approachable