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Grasshopper Manufacture’s founder talks creativity, counter
Getting back into the groove of making music games, and staying the course
DEUS EX ’ s influence can be quietly felt throughout gaming like the tendrils of a clandestine organization, but it could have ended up a Command & Conquer game if not for an unlikely intervention. This is the story of how it was made, 25 years ago
How two of Japan’s most distinctive directors combined minds to create a little horror
Trevor Hogg gets the scoop on the character designs for hit action-comedy anime series Sakamoto Days...
Going all the way back to the beginning for a fresh start
Before creating classics like Beneath A Steel Sky and Broken Sword, the Revolution Software cofounder had a chaotic start to his career that saw him working on the infamous World Cup Carnival and programming flight control systems