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How a team of former Arkane devs wrangled an increasingly Wild
How to embrace the weird while keeping the culture and games focused on people
Speaking to indie publishing powerhouse RAW FURY ’ s CEO Pim Holfve about the key to its success
Remakes and remasters may seem like easy money, but just how difficult is it to get it right?
On the other side of the world with PHANTOM BLADE ZERO , a ‘kungfupunk’ action epic in the making
Kraków-set horror dripping with Soviet paranoia
It doesn’t take a Village