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STUDIO PROFILE
How The Forest gave a tiny studio an outsized success
Speaking to indie publishing powerhouse RAW FURY ’ s CEO Pim Holfve about the key to its success
As he prepares to wrap up his career, Peter Molyneux looks back at 40 years’ worth of game creation
How Hollywood dreams and boardgames led to 2025’s most fascinating puzzle box
Seven years ago, a team of Battlefield veterans left EA to create their dream project. Now, Embark’s ARC Raiders is ready to touch down – and go head to head with Battlefield 6
How old tech, kitbashing and a flair for cinema took a small team to big heights
Whatever happened to GUNMAN CHRONICLES ? Tracing the history of Valve’s forgotten shooter