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Going it alone in modern game development
BY LEWIS PACKWOOD
As he prepares to wrap up his career, Peter Molyneux looks back at 40 years’ worth of game creation
Speaking to indie publishing powerhouse RAW FURY ’ s CEO Pim Holfve about the key to its success
How old tech, kitbashing and a flair for cinema took a small team to big heights
Novels, for me, have come from somewhere I wasn’t looking. In my twenties I was carrying an idea about a woman wandering around Ireland on a quest she didn’t understand and I sat in the Reading Room o
How Hollywood dreams and boardgames led to 2025’s most fascinating puzzle box
Screen break Tanya Combrinck finds out that creative talent alone won’t open doors to the movie industry