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AN AUDIENCE WITH…
From artist to studio head, how Unseen’s CEO
Setting the stage Tanya Combrinck discovers how artists build tone and weave emotion into narratives
Alan Wen speaks to three concept artists about the varied and iterative processes that make up one of the most misunderstood crafts in the game industry
RAIDOU KUZUNOHA VS THE SOULLESS ARMY
Japan’s modern-day shamans weave together past, present and future, via a healthy dose of folky doom
Celebrating a decade of monster slaying in THE WITCHER 3: WILD HUNT