Europe
Asia
Oceania
Americas
Africa
THE MAKING OF . . .
How action led the way in reinventing the long-r
Modern games you’ll still be playing in years to come
Going all the way back to the beginning for a fresh start
How Obsidian Entertainment is studying its past to chart a future among the stars
DEUS EX ’ s influence can be quietly felt throughout gaming like the tendrils of a clandestine organization, but it could have ended up a Command & Conquer game if not for an unlikely intervention. This is the story of how it was made, 25 years ago
Open-world action that continues to look strong but unwieldy
Order of the Flame