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STUDIO PROFILE
How a UK studio went from bedroom modding to a Tencent b
How old tech, kitbashing and a flair for cinema took a small team to big heights
As he prepares to wrap up his career, Peter Molyneux looks back at 40 years’ worth of game creation
Some of the other things on our minds when we weren’t doing everything else
Speaking to indie publishing powerhouse RAW FURY ’ s CEO Pim Holfve about the key to its success
Whatever happened to GUNMAN CHRONICLES ? Tracing the history of Valve’s forgotten shooter
Seven years ago, a team of Battlefield veterans left EA to create their dream project. Now, Embark’s ARC Raiders is ready to touch down – and go head to head with Battlefield 6