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STUDIO PROFILE
How a UK studio went from bedroom modding to a Tencent b
PC Zone is one of those magazines that fans still champion long after its closure, and Richie Shoemaker’s five years on its staff make him a familiar face to many of them. We learn about his start in games media, how he launched a single-game magazine that outlasted many more mainstream titles, and why he’s recently returned to print magazines
Before creating classics like Beneath A Steel Sky and Broken Sword, the Revolution Software cofounder had a chaotic start to his career that saw him working on the infamous World Cup Carnival and programming flight control systems
Winning the best miniatures range award at UK Games Expo is an accolade not to be sniffed at, but when you hear the inner workings of the studio that created it, it feels almost inevitable. We sat dow
BEFORE BECOMING PART OF TT GAMES, TRAVELLER’S TALES WAS BEST KNOWN FOR CHARACTER-BASED ACTION TITLES SUCH AS TOY STORY, SONIC 3D AND CRASH TWINSANITY. FOUNDER JON BURTON HELPS RETRO GAMER CELEBRATE THE STUDIO’S FINEST RELEASES
DYING LIGHT: THE BEAST is a pivotal game for Techland – both a sequel and a return to roots that could serve as a blueprint for future games in the series
SOMEHOW — DECADES AFTER THE ORIGINAL CULT-CLASSIC — A GANG OF LUNATICS HAVE REMADE THE TOXIC AVENGER . AS THE POLLUTED MUTANT RAMPAGES ANEW, WE DELVE INTO THE SLIME