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THE MAKING OF...
How a strategy-led studio built a survival horror ma
PUTTING THE PEDAL TO THE METAL IN
Retrofuturistic style and unsettling horrors can’t quite send ROUTINE into orbit
OLD GAMES, NEW PERSPECTIVES
POSSESSOR(S) is a stylish and atmospheric Metroidvania with little friction
SFX’s time machine hurls us back to a random month once again
Crytek’s hack ‘n’ slash was a dud on launch, but now?