Europe
Asia
Oceania
Americas
Africa
Co-development is now a huge part of triple-A game production. Can it prov
Winning the best miniatures range award at UK Games Expo is an accolade not to be sniffed at, but when you hear the inner workings of the studio that created it, it feels almost inevitable. We sat dow
DYING LIGHT: THE BEAST is a pivotal game for Techland—both a sequel and a return to roots that could serve as a blueprint for future games in the series
Before creating classics like Beneath A Steel Sky and Broken Sword, the Revolution Software cofounder had a chaotic start to his career that saw him working on the infamous World Cup Carnival and programming flight control systems
BEFORE BECOMING PART OF TT GAMES, TRAVELLER’S TALES WAS BEST KNOWN FOR CHARACTER-BASED ACTION TITLES SUCH AS TOY STORY, SONIC 3D AND CRASH TWINSANITY. FOUNDER JON BURTON HELPS RETRO GAMER CELEBRATE THE STUDIO’S FINEST RELEASES
DEUS EX ’ s influence can be quietly felt throughout gaming like the tendrils of a clandestine organization, but it could have ended up a Command & Conquer game if not for an unlikely intervention. This is the story of how it was made, 25 years ago
You’re coming in hot - and it’s not just the coffee. You can see the airport in front of you. Air traffic control has cleared the runway. The last pesky British Airways flight is taxiing off somewhere