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Visualising an urban environment doesn’t conjure up images of volcanoes, the tundra or the ocean floor. LEGO Design Director Ricco Krog reveals how he took City to adventurous new places while always consulting children along the way
Sometimes, the artwork of a game really telegraphs what to expect. Survive the Island has a dramatic, explosive, edge-of-the-seat, animation style that looks tense, fun and a little silly, with only m
A book adaptation offering plenty of space for agency
Reach and Thief VR aim to set the stage for the next generation of VR games