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Pondering existence with help from an assault rifle
Developer/publi
Setting the stage Tanya Combrinck discovers how artists build tone and weave emotion into narratives
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Can stepping into hyperreality enhance your running experience? David Smyth plugs in to find out
Fantasy plus knockabout physics equals pinball wizardry
New games that wish they were old
Alan Wen speaks to three concept artists about the varied and iterative processes that make up one of the most misunderstood crafts in the game industry