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How a modest team of Dubliners elevated the art of game physics
By Lew
BEFORE GEARS OF WAR CEMENTED COVER-SHOOTING AS THE INDUSTRY’S STANDARD, THERE WAS KILL.SWITCH – A BOLD EXPERIMENT THAT MADE DUCKING BEHIND WALLS AS VITAL AS PULLING THE TRIGGER. DEVELOPED FAST AND ON A TIGHT BUDGET, IT QUIETLY BIRTHED MECHANICS THAT WOULD GO ON TO DEFINE MODERN SHOOTERS
Everything takes place in Tokyo, in contrast to ...
TYLER NORRIS SPEAKS JUST AS YOU might expect a renewable-power developer turned academic would talk. Phrases like maximum nameplate capacity and new load integration glide off the tongue. He delves in
The influence of Hades in the years since ...
Almost three decades on, the defining survival horror game has much more to offer than scares
WHEN A TRADITIONAL COOKING STOVE LEFT HER toddler with life-threatening burns, Charlot Magayi turned grief into resolve. From Nairobi’s Mukuru slum, she set out to reinvent the stove, and in doing so