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ALL THE ESSENTIAL INTEL, FROM HOLLYWOOD AND BEYONDALL THE ESSENTIAL IN
TWENTY-FIVE YEARS AGO SONY LAUNCHED A CONSOLE THAT ENCOURAGED DEVELOPERS TO DREAM BIG, AND CAUSED THEM THE ODD NIGHTMARE. SPEAKING WITH DEVELOPERS WHO TACKLED ITS TRICKY TECHNOLOGY, WE DISCOVER WHAT IT WAS LIKE TO CREATE GAMES FOR A CONSOLE THAT TRULY TRANSFORMED WHAT WAS POSSIBLE IN VIDEOGAMES
DUOPHONIC UHF DISKS/WARP
Technology, Saturday morning television and action figures – at the turn of the century, the LEGO Group was ready to leave the brick behind as part of an ambitious reimagining that could have changed the company and its products forever
RB: RICK BURIN DJ: DAVID JENKINS EL: ELENA LAZIC LC: LILLIAN CRAWFORD KC: KAMBOLE CAMPBELL JB: JUAN BARQUIN PC: PHIL CONCANNON PH: PAMELA HUTCHINSON SMK: SOPHIE MONKS KAUFMAN Seeing Wes Anderson’s The
MEGAN IS BACK, UPGRADED, AND READY TO SLAY. SFX MEETS THE CREATIVES BEHIND THE HORROR ICON’S RETURN
“CATAN has really gone downhill,” a friend of mine grumbled one evening in our D&D intermission. “They’ve clearly sold out. Everything is so cheap and nasty, and it barely even fits together”. I’m not