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Charlie Teasdale
Dungeons & dragons, the
One of the topics we often cover when reviewing titles or even discussing the tabletop community is the issue of accessibility. The fact is, this is a hobby that can seem daunting for new players to g
Engaging in epic adventures, breathing life into a world of make-believe and binding together with friends to achieve a common goal – you don’t have to look too hard to find the value of playing a goo
Twenty-five years ago, BALDUR’S GATE II set videogame RPGs on the path to becoming the industry-defining genre they are today. Here’s how.
You find yourself in a room. It is a bedroom, in fact, in Cheshire in the year 1966. Sitting in front of you are two teenaged boys. It is the year of England’s World Cup victory, and the two friends a
There were demos aplenty! Star Wars: Battle of Hoth was always popular, recent Kickstarter Even Deeper Regrets hooked in players and expanded worker placement game Oranges and Lemons (see page 46) bro
As he prepares to wrap up his career, Peter Molyneux looks back at 40 years’ worth of game creation