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Interview
Rodeo FX’s Deak Ferrand tells Trevor Hogg why being in the p
Alan Wen speaks to three concept artists about the varied and iterative processes that make up one of the most misunderstood crafts in the game industry
Discover the process masterful battle artist Thomas Elliott followed to create an epic shot for Doom: The Dark Ages
Setting the stage Tanya Combrinck discovers how artists build tone and weave emotion into narratives
Paul was a kid that got his wish – landing his dream job of writing about something he loved for a magazine he loved in equal measure. He still has the pinch marks. From words in Zzap!64 to takedowns in Burnout, settle down and read more of Paul’s career with a nice cup of PG Tips!
FOR THE PAST FEW YEARS, THE ACTOR HAS FOUND HIMSELF DRAWN TO THE DARK AND THE DISTURBING… AND THE STRANGE. NOW, AS HE PLAYS POWER-HUNGRY MANIAC LEX LUTHOR IN SUPERMAN , HE TELLS US WHY NORMALITY IS HIS KRYPTONITE
FOR DECADES, DIRECTORS HAVE BEEN IMMERSING US IN THE ACTION WITH DAZZLING, REAL-TIME, SINGLE-TAKE SEQUENCES. NOW, WITH THE LIKES OF ADOLESCENCE UPPING THE ANTE, WE FIND OUT WHAT IT TAKES TO CAPTURE AN EPIC ONER