Joey ro

2 min read

The freelance fantasy artist rolls initiative as he sketches out new ideas for his latest TTRPG character creations

FOG LURCHER “Growing up as a fan of movies like John Carpenter’s The Thing and Ridley Scott’s Alien has helped fuel some of my monster designs for sure.”
BUCKLER “Similar to Dark Souls characters, I wanted this warrior to have armour that felt like mismatched odds and ends. The asymmetry came easier because of it.”
GREATER DRAG FEEDER “The original concept for the drag feeder came from a friend of mine. I worked on it a little further and pushed it to be more of an insectoid-human monstrosity to really tap into the creep factor we wanted for these guys.”

THE DEFENDER “I love to ink bludgeoning weapons. Pockmarked and battle-worn weaponry can tell a lot about a character. In this case, they seem to believe a good offence makes a good defence.”
FARMER SKELLY “Warrior skeletons have been a fun fallback of mine for some time. They initially began as quick sketches during a vacation, which have now grown into a collection of undead ‘resparked’ warriors that I keep adding to.”

SWAMP SHAPE 1 & 2 “When I can, I like to work my poses as if the character was caught mid-step. In this case of a lumbering beast, I played with an initial shape, then duplicated and continued iterating until I felt I landed that heavy, slow, lu