Constantine sekeris

4 min read

ImagineNation Artist in Residence

House of concepts We go hunting for superheroes, monsters and more as the concept artist and creature designer gives us a tour inside his new studio space

On the left is a creature from my artbook MetamorFX, and on the right is a creature roughed for a gag moment in the Ghostbusters remake that was cut out.
Concept for Ghostbusters (2016), © Sony
This is my studio. I’ve recently moved into my new place, but I haven’t been able to do too much as I’ve been busy on-site.

I recently moved into a bigger space and was able to expand my home studio. I haven’t had time to fix it up yet, so it’s still something of a work in progress for me to complete.

Throughout the COVID pandemic, I noticed my increased productivity when working remotely from home compared to the studio lot. But having

said that, I’ll admit that I love the pros of working from the lot. I’m inspired and surrounded by amazing, talented artists who have become my friends. They challenge me when I get to see into their process, and I pick up on all their insightful tips.

Plus, working at the studio I become more involved in the fabrication and execution of my character or creature. I love the teamwork and camaraderie brought by all of us working together to create something special.

HOME SCHEDULE

When I’m working from home, my day starts around 8am. I get dressed and then drive to grab my morning coffee or breakfast. It’s my mental routine to break up the day with some formality.

I return to my studio and get started with emails, checking for any notes I might have been sent. I make a list of what I need to have completed before the end of the day. This helps to keep me focused and stick to a regimented time schedule.

Some early costume concepts done for House of the Dragon season one, working with amazing costume designer Jany Temime.
House of the Dragon concepts, ©HBO
This is my sculpting kit of tools and oil-based clay I have for when I want to step away from digital sculpting.
I’ve been very lucky to get awards for the concepts I’ve created, which you can see on the bottom shelf here.
My sketches for an upcoming creature design sketchbook that I’ve been working on.
I was humbled to spend over two years on Avatar: The Way of Water with some top talent.
© 20th Century Studios
I can’t help but be inspired by my all-time favourite creature design of the Queen from Aliens.
Demon designs for the movie Constantine that I did when working at Edge FX back in 2003. However, the project didn’t happen for us in the end, unfortunately.
©Edge FX
I have a huge library of books that I’ve collected through the years from all my different projects.

As I prepare to tackle a character or creature for the day, I love to start by sket