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Interview
Dominic Cartertalks to the artist about drawing for
Dominic Carter talks to the interior architect-turned-artist about creating characters with personality and working on Magic: the Gathering
Screen break Tanya Combrinck finds out that creative talent alone won’t open doors to the movie industry
ZiYuan Wang demonstrates his creative process when working up an environment concept for the video game industry
Anatomy, gesture and line quality are key aspects of figure drawing. Joshua Black ’ s advice will enhance your character work
Multiple choice A range of workstations and stacks of art and books make up this LA artist’s long-occupied space
My father wasn’t an artist, but he did life drawing for fun. His pastels and drawings from friends were all over the house, and sometimes, I would go and draw from the figure as a young kid. Like most