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Technique focus
Concept artist Brandon Le begins with th
Screen break Tanya Combrinck finds out that creative talent alone won’t open doors to the movie industry
ZiYuan Wang demonstrates his creative process when working up an environment concept for the video game industry
Dominic Carter talks to the interior architect-turned-artist about creating characters with personality and working on Magic: the Gathering
How old tech, kitbashing and a flair for cinema took a small team to big heights
THE PLACE TO SHARE YOUR DIGITAL ART
Anatomy, gesture and line quality are key aspects of figure drawing. Joshua Black ’ s advice will enhance your character work