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Feature
Jess Kinghorn goes behind the scenes with Bungie followi
Setting the stage Tanya Combrinck discovers how artists build tone and weave emotion into narratives
Bungie’s new shooter looks great, but that might not be enough
Alan Wen speaks to three concept artists about the varied and iterative processes that make up one of the most misunderstood crafts in the game industry
A much-needed flight of fantasy for the 4X genre
M ercurySteam has long shown a knack for ...