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Dominic Carter finds out how the concept artist brings video game worlds
Library of imagination The Deadpool director explains how his passion for innovative storytelling was born
Looking back Tanya Combrinck speaks to artists about how their careers have changed over the last 10 years and what they’ve learned
YOUR FEEDBACK & OPINIONS
Knick-knack nostalgia Enter the artist’s domain, full of trinkets to distract him from the adult world
Reflecting on his varied career at the LEGO Group so far, Wes Talbott tells Blocks Editor Graham E. Hancock about a journey that has taken him from conceptualising Elves to working on dream projects in model design
A true unsung legend of the publishing industry, Nick Roberts started out poking around on Crash before launching, editing and even designing some of the UK’s most iconic gaming mags. Given his clear plate-spinning talents, perhaps it’s somewhat ironic then that the first videogame he ever played was Wacky Waiters!