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Dominic Carter finds out how the concept artist brings video game worlds
Library of imagination The Deadpool director explains how his passion for innovative storytelling was born
Looking back Tanya Combrinck speaks to artists about how their careers have changed over the last 10 years and what they’ve learned
Are open-world games one genre or many? And where are they headed?
YOUR FEEDBACK & OPINIONS
Knick-knack nostalgia Enter the artist’s domain, full of trinkets to distract him from the adult world
Reflecting on his varied career at the LEGO Group so far, Wes Talbott tells Blocks Editor Graham E. Hancock about a journey that has taken him from conceptualising Elves to working on dream projects in model design