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No cheat codes required Tanya Combrinck finds o
Screen break Tanya Combrinck finds out that creative talent alone won’t open doors to the movie industry
Dominic Carter talks to the interior architect-turned-artist about creating characters with personality and working on Magic: the Gathering
As he prepares to wrap up his career, Peter Molyneux looks back at 40 years’ worth of game creation
Anatomy, gesture and line quality are key aspects of figure drawing. Joshua Black ’ s advice will enhance your character work
WHETHER YOU’RE A PROFESSIONAL OR AN AMATEUR – or someone who’s picking up a paint brush for the first time – there are some obvious steps you can take to improve what you do. You can practise every da
Starting a new collection can be daunting. Art advisor Patrick Monahan shares his top tips on what and how to buy and what to avoid