Europe
Asia
Oceania
Americas
Africa
Unique creatures and characters take centre stage in the video game artist’s fan
Creature features and devilishly good art appear in the personal work of this artist
Dominic Carter talks to the interior architect-turned-artist about creating characters with personality and working on Magic: the Gathering
Screen break Tanya Combrinck finds out that creative talent alone won’t open doors to the movie industry
IT’S NOT OFTEN YOU GET TO INTERVIEW A PAST EDITOR of this very magazine but James Hobbs – author, artist and former journalist – was just that. “I did a BA in Fine Art at Winchester School of Art and
Anatomy, gesture and line quality are key aspects of figure drawing. Joshua Black ’ s advice will enhance your character work
ZiYuan Wang demonstrates his creative process when working up an environment concept for the video game industry