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Interview
The Korean char concept artist speaks to Dominic Carter about
Blender Studio’s lead animator talks about the influence of video games and changing sources of inspiration
Traditional skills, Photoshop, ZBrush & Blender
Big-screen blockbusters and a certain 3D art magazine helped set this creative on his career path
The sci-fi author has actually been read up in space
I grew up in a working-class family in Hove. My father was a milkman and there were almost no books in the house. My first attraction was to the comic strips in the Daily Mirror and the illustrations
STATE OF THE ART