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Play your part in developing the next big film, TV series or game by crafting
Anatomy, gesture and line quality are key aspects of figure drawing. Joshua Black ’ s advice will enhance your character work
Screen break Tanya Combrinck finds out that creative talent alone won’t open doors to the movie industry
WHETHER YOU’RE A PROFESSIONAL OR AN AMATEUR – or someone who’s picking up a paint brush for the first time – there are some obvious steps you can take to improve what you do. You can practise every da
ZiYuan Wang demonstrates his creative process when working up an environment concept for the video game industry
Dominic Carter talks to the interior architect-turned-artist about creating characters with personality and working on Magic: the Gathering
Renowned illustrator Chris Legaspi reveals how he establishes the composition and brings his figurative art to life using light and shadow