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Discover the process masterful battle art
AS NOTABLE FOR ITS GENRE-PEFINING PESIGN AS ITS GROUNPOREAKING TECH, DOOM REPEFINED THE FPS AND DEGAN AN EPIC FRANCHISE, DOOMGUYS JOHN ROMERO, JONATHAN MOSES, ROBERT DUFFY AND JASON O'CONNELL EXPLAIN HOW IP'S HELL-RAISING SERIES EVOLVED
Think of Doom , and UI design is ...
Alan Wen speaks to three concept artists about the varied and iterative processes that make up one of the most misunderstood crafts in the game industry
Find out how EL GUNTO improvises a T-rex from scratch, using contrast, shapes and more for a striking illustration
RETROBATES MULL OVER THE SCENE’S MOST INTRIGUING ISSUES