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You can create anything from a few vertices, edges and faces… or rath
Ant Ward explains how UVs and texture maps are an easy way to add detail to a 3D object
OUR 3D EXPERTS ARE HERE TO SHARE THEIR KNOWLEDGE…
Adjusting a model’s transparency in 3D applications is easy and complicated at the same time, reveals Mike Griggs
Blender Studio’s lead animator talks about the influence of video games and changing sources of inspiration
Traditional skills, Photoshop, ZBrush & Blender
Wendy Evans explains how to create disintegrating portraits with the help of Affinity Photo 2’s brushes, layer masks and Mesh tool