Europe
Asia
Oceania
Americas
Africa
Technique focus
Discover how Erik R. Ramalho uses a HD
Ant Ward explains how UVs and texture maps are an easy way to add detail to a 3D object
Blender Studio’s lead animator talks about the influence of video games and changing sources of inspiration
In a compact Haussmann flat near the Marais, one architect has created an immersive retreat of light, perspective and vision
Adjusting a model’s transparency in 3D applications is easy and complicated at the same time, reveals Mike Griggs
Traditional skills, Photoshop, ZBrush & Blender
OUR 3D EXPERTS ARE HERE TO SHARE THEIR KNOWLEDGE…