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Adjusting a model’s transparency in 3D applications is easy an
Nearly every 3D model shares the trait of being built from the same three components – Mike Griggs shows what they are and why they matter
Rob Redman shows you how you can take your 3D camera and use it add character to your renders
Space-enhancing and light-bouncing – reflective surfaces are super clever and lead to truly luxe schemes
Still eager to merge real and virtual worlds? Apple certainly hopes so
James Abbott mimics shooting, editing and even darkroom effects in Photoshop to give his shots a creative finish
Amazing answers to your curious questions