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Ant Ward explains how UVs and texture maps are an e
Nearly every 3D model shares the trait of being built from the same three components – Mike Griggs shows what they are and why they matter
Oscar Juárez talks to us about his process for designing and creating characters to put through his 3D printer
Rob Redman shows you how you can take your 3D camera and use it add character to your renders
Vertex colours are a model’s secret weapon that unlock multiple benefits, reveals Ant Ward
Find out how Apple is using 3D printing techniques in its latest products
Wendy Evans reveals the world of brush selections and layer masking in Affinity Photo 2