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Nate Drake discovers how ray tracing was implemented in compu
Capturing a game’s visual beauty by sticking to spectator mode
As virtual and augmented reality become more advanced and widespread, we explore how this innovative technology is used today, and how it will change tomorrow
The art of running games on rigs below their minimum specs is thriving
FOR BETTER OR WORSE, ADVANCEMENTS IN TECH ARE TRANSFORMING OUR TRIPS. WE LOOK AT THE DEVELOPMENTS AND HOW THEY MIGHT SHAPE THE FUTURE.
Rahul Chandwaney reveals his Blender workflow tips for producing studio-quality, informative environment concepts
OUR 3D EXPERTS ARE HERE TO SHARE THEIR KNOWLEDGE…