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WARHAMMER AGE OF SIGMAR: REALMS OF RUIN is a fast, accessible RTS – and
THE FIRST TOTAL WAR GAME WAS THE BREAKOUT HIT THAT CREATIVE ASSEMBLY NEEDED TO FREE ITSELF FROM ITS WORK-FOR-HIRE SITUATIONSHIP WITH ELECTRONIC ARTS. SINCE THEN THE SERIES HAS GONE FROM STRENGTH TO STRENGTH, COVERING EVERYTHING FROM THE ROMAN EMPIRE AND THE NAPOLEONIC WARS TO SKAVEN AND UNDEAD LORDS
Speaking to indie publishing powerhouse RAW FURY ’ s CEO Pim Holfve about the key to its success
The team get schooled on the epic Total War series
After introducing you to the different factions and the background of Konflikt ’47 in our previous issue, it’s time to find out more about the development of this new edition. As a quick reminder, Kon
Seven years ago, a team of Battlefield veterans left EA to create their dream project. Now, Embark’s ARC Raiders is ready to touch down – and go head to head with Battlefield 6
Some of the other things on our minds when we weren’t doing everything else