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When Molyneux took god games to the genre’s limit.
By Robert Jones
THERE ARE SOME GAMES THAT JUST MAKE SYSTEMS SING, DEFINING GENRES AND SETTING UP THEIR DEVELOPERS FOR FUTURE SUCCESS. HERE ARE OUR PICKS FOR TEN GAMES THAT REPRESENT THE ABSOLUTE CREAM OF THE CROP FROM THE AMIGA’S VAST LIBRARY
Order of the Flame
Pure sandemonium. HE WHO CONTROLS THE VIDEO GAME, ...
FROM RAPID RUN-AND-GUN GREATS TO THOUGHTFUL STRATEGY GEMS, THE AMIGA WAS A VERSATILE GAMING SYSTEM THAT OFFERED SOMETHING FOR EVERYONE. WE LOOK BACK ON WHERE IT EXCELLED AS A GAMES MACHINE, PLUS HOW IT COPED WITH ARCADE CONVERSIONS AND COMPETING WITH CONSOLES
DEUS EX ’ s influence can be quietly felt throughout gaming like the tendrils of a clandestine organisation, but it could have ended up a Command & Conquer game if not for an unlikely intervention. This is the story of how it was made, 25 years ago
The disks to die for