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October 2019
DEVELOPER ZA/UM PUBLISHER IN-HOUSE
Role-playing ga
How Obsidian Entertainment is studying its past to chart a future among the stars
Journeys to the farthest reaches of interactive entertainment
Decoding mortality, one scrub at a time
DEUS EX ’ s influence can be quietly felt throughout gaming like the tendrils of a clandestine organization, but it could have ended up a Command & Conquer game if not for an unlikely intervention. This is the story of how it was made, 25 years ago
This sci-fi horror with rewind mechanic still left me sweating
Modern games you’ll still be playing in years to come