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TECH REPORT
Graphics have stopped improving. Why?
Threatened by homogeneity, PC gaming needs proprietary engines more than ever
The art of running games on rigs below their minimum specs is thriving
Capturing a game’s visual beauty by sticking to spectator mode
AI, CHIPS AND INTELLIGENT INFRASTRUCTURE
Rik Henderson is ready to embrace an augmented future and is thrilled that he doesn’t have to look like a ‘glass-hole’ to do so
Despite their overwhelming popularity, handheld PCs raise some tricky questions