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OLD GAMES, NEW PERSPECTIVES
Chafing agains
DEUS EX ’ s influence can be quietly felt throughout gaming like the tendrils of a clandestine organization, but it could have ended up a Command & Conquer game if not for an unlikely intervention. This is the story of how it was made, 25 years ago
DEUS EX ’ s influence can be quietly felt throughout gaming like the tendrils of a clandestine organisation, but it could have ended up a Command & Conquer game if not for an unlikely intervention. This is the story of how it was made, 25 years ago
How Obsidian Entertainment is studying its past to chart a future among the stars
Shoot first, ask questions later
STELLAR BLADE leans on its inspiration a little too much
This sci-fi horror with rewind mechanic still left me sweating