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Secret Level
BEST BEHAVIOUR Donkey Crew’s lead gam
PCG INVESTIGATES
Bethesda’s quest to make smarter NPCs started with a sketch from Todd Howard
DYING LIGHT: THE BEAST is a pivotal game for Techland—both a sequel and a return to roots that could serve as a blueprint for future games in the series
Robert Hutton says many people fail to grasp the real nature of artificial intelligence
Developer Stray Fawn Studio Publisher Stray Fawn Publishing, ...
DEUS EX ’ s influence can be quietly felt throughout gaming like the tendrils of a clandestine organization, but it could have ended up a Command & Conquer game if not for an unlikely intervention. This is the story of how it was made, 25 years ago