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WHY I LOVE
Ride together, die together.
By Tyler Wilde
They’re not fast, quiet, smooth, desirable or – in many obvious ways, at least – remotely ‘nice’. They don’t have enticing engines or inviting interiors. They’re not always easy to fit into a parking
Developer/publisher EA (DICE, Ripple Effect Studios, Criterion Games, ...
Capturing a game’s visual beauty by sticking to spectator mode
Everything takes place in Tokyo, in contrast to ...
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